Saturday, August 30, 2014

WIP speed lines in Manga Studio.



WIP speed lines in Manga Studio. http://ift.tt/1B5kBVf

Thursday, August 28, 2014

WIP speed lines in Manga Studio.



WIP speed lines in Manga Studio. http://ift.tt/1pO5pZc

Second pass on the ASUS.



Second pass on the ASUS. http://ift.tt/1mZ0ZKd

Wednesday, August 27, 2014

Doodles working out poses.



Doodles working out poses. http://ift.tt/1pjERjd

Tuesday, August 26, 2014

Doodles working out poses.



Doodles working out poses. http://ift.tt/1mPSO2G

Working out the physics of a truck crash during my lunch break.



Working out the physics of a truck crash during my lunch break. http://ift.tt/1ldvlNs

Page one of Indaa for GrayHaven Comics Western /Horror anthology.



Page one of Indaa for GrayHaven Comics Western /Horror anthology. http://ift.tt/1qfTyla

Working out the physics of a truck crash during my lunch break.



Working out the physics of a truck crash during my lunch break. http://ift.tt/1qfaad1

Sunday, August 24, 2014

Inking a page from Indaa. Manga Studio on an ASUS B121.



Inking a page from Indaa. Manga Studio on an ASUS B121. http://ift.tt/1zpoRMq

Saturday, August 23, 2014

Inking a page from Indaa. Manga Studio on an ASUS B121.



Inking a page from Indaa. Manga Studio on an ASUS B121. http://ift.tt/YO6aqA

Friday, August 22, 2014

Tonight was logo design night. These are my submissions for Hell’s Rifles, a WW2 webcomic I drew for GrayHaven Comics.


Tonight was logo design night. These are my submissions for Hell’s Rifles, a WW2 webcomic I drew for GrayHaven Comics. http://ift.tt/1qywZpk

Wednesday, August 20, 2014

anatomicalart: briannacherrygarcia: itscourtoon: bathsabbath: thorhugs: compactcarl: egriz: im not even an artist and these prices are hurting my feelings This is what I have to dig through every time I look for new jobs to apply for. For non-artists, let’s give you a little perspective. For me, an illustration takes a bare minimum of 6 hours. Mind you, that’s JUST the drawing part. Not the research, or the communications, or gathering information. Just drawing. That’s if it’s a simple illustration. My art deco or more detailed stuff can take 20+ hours each. Even simple, cartoony things still take at least 3 hours. Let’s go with the second one. 2 illustrations for $25. Figuring 6 hours each. 12 hours total, for JUST the drawings. That’s approximately $2.08/hour. Asking these prices is an insult. But what’s even more hurtful is there are people out there that will take these jobs. Which only encourages rates like this to be acceptable. And there are people who will try to say these are just what you have to do to get started. I believed that. So my first coloring gigs were just $10/page. The day someone offered me $25/page for just flatting work, I realized just how wrong I’d been. I’m still not making the rates I’d like, but now I refuse anything below $25/page. Because there is value in my time. In any standardized industry, even ones that pay piece rate over hourly, these numbers are criminal. Do your fellow artists a favor. Never accept jobs like these. There are others that pay legitimate rates. Or at least closer to legitimate. Such baby bullshit. Don’t even get out of bed for these rates. If you are an artist who wants to make money off their art, I highly suggest you buy The Graphic Artist’s Guild Handbook. It goes in depth about copyright issues and even contains contract and model release templates. The 2013 book *I believe* states the average professional charges $72 an hour. This article calculated that to make a 40k annual salary you would need to charge about $60 per hour. After graduating from Art Center in 2012, I think I asked for somewhere between $35-45 an hour and got laughed at by multiple big name clients, which was infuriating, sadly expected, and terrifying with over $100K worth of student loans staring me in the face. If they tell you it will be “great exposure” that’s a red flag. Ask yourself how their exposure can compare to your Tumblr, Twitter, Instagram, Pinterest, Flickr and Facebook pages combined? And when you do get a decent paying gig, PROTECT YOURSELF. You have the right to negotiate and revise a contract. Do not start a job until you have a contract signed. If they don’t provide you with one, MAKE ONE. And make sure you have your bases covered. You can specify in a contract that maybe two revisions are included in your cost, and if they ask you to revise the piece more than twice, they will have to pay extra. In terms of payment schedule, I usually do the 50/50 Method (50% before, 50% after) or the 3/3/3 Method (1/3 before, 1/3 in the middle, 1/3 after all work has been received). Both of those are pretty standard in the industry, as they guarantee you will get compensated for your time, even if the job goes bad. Remember you have a skill, and you have spent time honing that skill and you deserve to be adequately paid for that time and effort. You will have clients dismiss you because, honest to God they think, “Well, I could do that if I wanted. Hell, my five year old does it now.” No they can’t, because they didn’t, they don’t, they won’t and they probably never will. And good luck hiring a five year old. They can’t keep a fucking deadline. And in a last ditch effort they’ll say, “But that drawing only took you an hour!” Son, that drawing took me 20. fucking. years. 10 Dollars for 1 minute of animation. Oh my god my heart. It took my team 6 months and a team of 12 to make a 4 minute short. The Graphic Artist’s Guild Handbook I second this book! I’ve had it for several years now, and it’s been a HUGE help in my work as a freelance artist. It gives great advice on what to charge for different areas of art! Please remember. Your art is worth a respectable payment! Accepting ridiculously low prices actually hurts the arts/illustration/animation communities because it makes employers believe they can employ people without offering decent pay. Check the internet if you need help figuring out what you should be charging for your commissions. Invest in the books that will inform you professionally, and put your foot down if you think someone is trying to cheat you out of your time and hard work. You have a right to refuse a job, and/or request decent payment. If your employer denies a you decent pay, well then they’re probably not a very good employer. Do not undersell your skills. it is bad for the art community and you are worth more then that.



anatomicalart: briannacherrygarcia: itscourtoon: bathsabbath: thorhugs: compactcarl: egriz: im not even an artist and these prices are hurting my feelings This is what I have to dig through every time I look for new jobs to apply for. For non-artists, let’s give you a little perspective. For me, an illustration takes a bare minimum of 6 hours. Mind you, that’s JUST the drawing part. Not the research, or the communications, or gathering information. Just drawing. That’s if it’s a simple illustration. My art deco or more detailed stuff can take 20+ hours each. Even simple, cartoony things still take at least 3 hours. Let’s go with the second one. 2 illustrations for $25. Figuring 6 hours each. 12 hours total, for JUST the drawings. That’s approximately $2.08/hour. Asking these prices is an insult. But what’s even more hurtful is there are people out there that will take these jobs. Which only encourages rates like this to be acceptable. And there are people who will try to say these are just what you have to do to get started. I believed that. So my first coloring gigs were just $10/page. The day someone offered me $25/page for just flatting work, I realized just how wrong I’d been. I’m still not making the rates I’d like, but now I refuse anything below $25/page. Because there is value in my time. In any standardized industry, even ones that pay piece rate over hourly, these numbers are criminal. Do your fellow artists a favor. Never accept jobs like these. There are others that pay legitimate rates. Or at least closer to legitimate. Such baby bullshit. Don’t even get out of bed for these rates. If you are an artist who wants to make money off their art, I highly suggest you buy The Graphic Artist’s Guild Handbook. It goes in depth about copyright issues and even contains contract and model release templates. The 2013 book *I believe* states the average professional charges $72 an hour. This article calculated that to make a 40k annual salary you would need to charge about $60 per hour. After graduating from Art Center in 2012, I think I asked for somewhere between $35-45 an hour and got laughed at by multiple big name clients, which was infuriating, sadly expected, and terrifying with over $100K worth of student loans staring me in the face. If they tell you it will be “great exposure” that’s a red flag. Ask yourself how their exposure can compare to your Tumblr, Twitter, Instagram, Pinterest, Flickr and Facebook pages combined? And when you do get a decent paying gig, PROTECT YOURSELF. You have the right to negotiate and revise a contract. Do not start a job until you have a contract signed. If they don’t provide you with one, MAKE ONE. And make sure you have your bases covered. You can specify in a contract that maybe two revisions are included in your cost, and if they ask you to revise the piece more than twice, they will have to pay extra. In terms of payment schedule, I usually do the 50/50 Method (50% before, 50% after) or the 3/3/3 Method (1/3 before, 1/3 in the middle, 1/3 after all work has been received). Both of those are pretty standard in the industry, as they guarantee you will get compensated for your time, even if the job goes bad. Remember you have a skill, and you have spent time honing that skill and you deserve to be adequately paid for that time and effort. You will have clients dismiss you because, honest to God they think, “Well, I could do that if I wanted. Hell, my five year old does it now.” No they can’t, because they didn’t, they don’t, they won’t and they probably never will. And good luck hiring a five year old. They can’t keep a fucking deadline. And in a last ditch effort they’ll say, “But that drawing only took you an hour!” Son, that drawing took me 20. fucking. years. 10 Dollars for 1 minute of animation. Oh my god my heart. It took my team 6 months and a team of 12 to make a 4 minute short. The Graphic Artist’s Guild Handbook I second this book! I’ve had it for several years now, and it’s been a HUGE help in my work as a freelance artist. It gives great advice on what to charge for different areas of art! Please remember. Your art is worth a respectable payment! Accepting ridiculously low prices actually hurts the arts/illustration/animation communities because it makes employers believe they can employ people without offering decent pay. Check the internet if you need help figuring out what you should be charging for your commissions. Invest in the books that will inform you professionally, and put your foot down if you think someone is trying to cheat you out of your time and hard work. You have a right to refuse a job, and/or request decent payment. If your employer denies a you decent pay, well then they’re probably not a very good employer. Do not undersell your skills. it is bad for the art community and you are worth more then that. http://ift.tt/1wb9laL

Tuesday, August 19, 2014

Wonder Woman



Wonder Woman http://ift.tt/1BAtibg



http://ift.tt/1BAthnQ

Inking Indaa on my lunch break!



Inking Indaa on my lunch break! http://ift.tt/1tllqEL

Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen.



Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen. http://ift.tt/1tllqoc

Monday, August 18, 2014

Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen.



Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen. http://ift.tt/VBgjVO

Drawing from my small sketchbook. (Actually it’s clipboard.)



Drawing from my small sketchbook. (Actually it’s clipboard.) http://ift.tt/VBgl01

Pencils for page 5 for Indaa, a story for Grayhaven Comics Western/Horror anthology.



Pencils for page 5 for Indaa, a story for Grayhaven Comics Western/Horror anthology. http://ift.tt/1BvuVXI

Sunday, August 17, 2014

Sketchbook drawing of Champion Vinyl from the movie High Fidelity.



Sketchbook drawing of Champion Vinyl from the movie High Fidelity. http://ift.tt/1o45EK8

Final pencils for page 4 of Indaa for GrayHaven comics Western/Horror anthology.



Final pencils for page 4 of Indaa for GrayHaven comics Western/Horror anthology. http://ift.tt/1BrrqBw

Concept sketches of the Great Spirit for Indaa.



Concept sketches of the Great Spirit for Indaa. http://ift.tt/1oSSQpX

Concept sketches of the Great Spirit for Indaa.



Concept sketches of the Great Spirit for Indaa. http://ift.tt/XsGqzO

Saturday, August 16, 2014

Final pencils for page 2 of Indaa for Grayhaven Comics.



Final pencils for page 2 of Indaa for Grayhaven Comics. http://ift.tt/YiNWNH

Doodling while watching AKIRA.



Doodling while watching AKIRA. http://ift.tt/1pAELCH

Friday, August 15, 2014

Doodling while watching AKIRA.



Doodling while watching AKIRA. http://ift.tt/XoBwDO

Messing around with digital painting in manga studio makes me want to do a full color book! Or at least a painted cover.



Messing around with digital painting in manga studio makes me want to do a full color book! Or at least a painted cover. http://ift.tt/1mT1tB7

Giant robot doodles in my sketchbook.



Giant robot doodles in my sketchbook. http://ift.tt/1m3CuuU

Sketchbook doodle of a giant robot.



Sketchbook doodle of a giant robot. http://ift.tt/Yfe2Be

Giant robot doodle from my sketchbook.



Giant robot doodle from my sketchbook. http://ift.tt/1t5iQ5O

Drawing people in downtown Okc.



Drawing people in downtown Okc. http://ift.tt/1pj5eUT

Drawing people in downtown Okc.



Drawing people in downtown Okc. http://ift.tt/1m2CXNU

Final pencils of page one of Indaa for GrayHaven Comics western Horror anthology.



Final pencils of page one of Indaa for GrayHaven Comics western Horror anthology. http://ift.tt/1l8MIPO

Warm up sketches of horses.



Warm up sketches of horses. http://ift.tt/1t6kftC

Drew this in my sketchbook while watching Ghost in the Shell yesterday.



Drew this in my sketchbook while watching Ghost in the Shell yesterday. http://ift.tt/1nW6pVi

Thursday, August 14, 2014

More loose pencils for Indaa, this is page 5. I’ve been busy today. The next page is a 2 page peyote trip.



More loose pencils for Indaa, this is page 5. I’ve been busy today. The next page is a 2 page peyote trip. http://ift.tt/1pQlc8a

Loose pencils for page 4 of Indaa.



Loose pencils for page 4 of Indaa. http://ift.tt/1oyOpqd

loose pencils for page 1 of INDAA from GrayHaven Comics



loose pencils for page 1 of INDAA from GrayHaven Comics http://ift.tt/1oROpAP

Late night sketch of Ignatius J. Reilly from A Confederacy of Dunces, my favorite book.



Late night sketch of Ignatius J. Reilly from A Confederacy of Dunces, my favorite book. http://ift.tt/1oLWimb

Wednesday, August 13, 2014

Loose roughs for my next story, Indaa a western/horror story about Indians fighting vampires!



Loose roughs for my next story, Indaa a western/horror story about Indians fighting vampires! http://ift.tt/1lWiryt

Drawing some Olde West vampires on my lunch break!



Drawing some Olde West vampires on my lunch break! http://ift.tt/1rrW3Qw

Not sure if I got across what I wanted, but this morning’s doodle my SketchBook is a perspective from a little more challenging viewpoint.



Not sure if I got across what I wanted, but this morning’s doodle my SketchBook is a perspective from a little more challenging viewpoint. http://ift.tt/1rqyx6j

Tuesday, August 12, 2014

Devilociraptor story by Patrick Barb, art by Scott Sackett for GrayHaven ‘Monsters’ anthology.



Devilociraptor story by Patrick Barb, art by Scott Sackett for GrayHaven ‘Monsters’ anthology. http://ift.tt/XfwQ3f

Sunday, August 10, 2014

Rough concept for an ad. The client was very happy.



Rough concept for an ad. The client was very happy. http://ift.tt/1oAwEpp

Page of doodles from today.



Page of doodles from today. http://ift.tt/Ve76Cm

When I was a kid Six Flags had a island with a big skull kids could climb into.



When I was a kid Six Flags had a island with a big skull kids could climb into. http://ift.tt/XaU2PW

Saturday, August 09, 2014

Devilociraptor page 1.



Devilociraptor page 1. http://ift.tt/1B4HGZ4

weirdellis: Thumbnails of Rocket Raccoon. Flipped to study if something works better that way. I put little Xs next to the 2 I liked best.



weirdellis: Thumbnails of Rocket Raccoon. Flipped to study if something works better that way. I put little Xs next to the 2 I liked best. http://ift.tt/1vr8ZfY

The Devilociraptor is loose!!!



The Devilociraptor is loose!!! http://ift.tt/VaZGzS

Reference for today’s page.



Reference for today’s page. http://ift.tt/1vq6ASK