WIP speed lines in Manga Studio. http://ift.tt/1B5kBVf
Saturday, August 30, 2014
Thursday, August 28, 2014
Wednesday, August 27, 2014
Doodles working out poses.
Doodles working out poses. http://ift.tt/1pjERjd
Labels:
deadpool,
IFTTT,
makecomics,
Tumblr sketchbook
Tuesday, August 26, 2014
Doodles working out poses.
Doodles working out poses. http://ift.tt/1mPSO2G
Labels:
deadpool,
IFTTT,
makecomics,
Tumblr sketchbook
Working out the physics of a truck crash during my lunch break.
Working out the physics of a truck crash during my lunch break. http://ift.tt/1ldvlNs
Page one of Indaa for GrayHaven Comics Western /Horror anthology.
Page one of Indaa for GrayHaven Comics Western /Horror anthology. http://ift.tt/1qfTyla
Labels:
grayhaven,
grayhavencomics,
IFTTT,
Tumblr makecomics
Working out the physics of a truck crash during my lunch break.
Working out the physics of a truck crash during my lunch break. http://ift.tt/1qfaad1
Sunday, August 24, 2014
Inking a page from Indaa. Manga Studio on an ASUS B121.
Inking a page from Indaa. Manga Studio on an ASUS B121. http://ift.tt/1zpoRMq
Saturday, August 23, 2014
Inking a page from Indaa. Manga Studio on an ASUS B121.
Inking a page from Indaa. Manga Studio on an ASUS B121. http://ift.tt/YO6aqA
Friday, August 22, 2014
Tonight was logo design night. These are my submissions for Hell’s Rifles, a WW2 webcomic I drew for GrayHaven Comics.
Tonight was logo design night. These are my submissions for Hell’s Rifles, a WW2 webcomic I drew for GrayHaven Comics. http://ift.tt/1qywZpk
Wednesday, August 20, 2014
anatomicalart: briannacherrygarcia: itscourtoon: bathsabbath: thorhugs: compactcarl: egriz: im not even an artist and these prices are hurting my feelings This is what I have to dig through every time I look for new jobs to apply for. For non-artists, let’s give you a little perspective. For me, an illustration takes a bare minimum of 6 hours. Mind you, that’s JUST the drawing part. Not the research, or the communications, or gathering information. Just drawing. That’s if it’s a simple illustration. My art deco or more detailed stuff can take 20+ hours each. Even simple, cartoony things still take at least 3 hours. Let’s go with the second one. 2 illustrations for $25. Figuring 6 hours each. 12 hours total, for JUST the drawings. That’s approximately $2.08/hour. Asking these prices is an insult. But what’s even more hurtful is there are people out there that will take these jobs. Which only encourages rates like this to be acceptable. And there are people who will try to say these are just what you have to do to get started. I believed that. So my first coloring gigs were just $10/page. The day someone offered me $25/page for just flatting work, I realized just how wrong I’d been. I’m still not making the rates I’d like, but now I refuse anything below $25/page. Because there is value in my time. In any standardized industry, even ones that pay piece rate over hourly, these numbers are criminal. Do your fellow artists a favor. Never accept jobs like these. There are others that pay legitimate rates. Or at least closer to legitimate. Such baby bullshit. Don’t even get out of bed for these rates. If you are an artist who wants to make money off their art, I highly suggest you buy The Graphic Artist’s Guild Handbook. It goes in depth about copyright issues and even contains contract and model release templates. The 2013 book *I believe* states the average professional charges $72 an hour. This article calculated that to make a 40k annual salary you would need to charge about $60 per hour. After graduating from Art Center in 2012, I think I asked for somewhere between $35-45 an hour and got laughed at by multiple big name clients, which was infuriating, sadly expected, and terrifying with over $100K worth of student loans staring me in the face. If they tell you it will be “great exposure” that’s a red flag. Ask yourself how their exposure can compare to your Tumblr, Twitter, Instagram, Pinterest, Flickr and Facebook pages combined? And when you do get a decent paying gig, PROTECT YOURSELF. You have the right to negotiate and revise a contract. Do not start a job until you have a contract signed. If they don’t provide you with one, MAKE ONE. And make sure you have your bases covered. You can specify in a contract that maybe two revisions are included in your cost, and if they ask you to revise the piece more than twice, they will have to pay extra. In terms of payment schedule, I usually do the 50/50 Method (50% before, 50% after) or the 3/3/3 Method (1/3 before, 1/3 in the middle, 1/3 after all work has been received). Both of those are pretty standard in the industry, as they guarantee you will get compensated for your time, even if the job goes bad. Remember you have a skill, and you have spent time honing that skill and you deserve to be adequately paid for that time and effort. You will have clients dismiss you because, honest to God they think, “Well, I could do that if I wanted. Hell, my five year old does it now.” No they can’t, because they didn’t, they don’t, they won’t and they probably never will. And good luck hiring a five year old. They can’t keep a fucking deadline. And in a last ditch effort they’ll say, “But that drawing only took you an hour!” Son, that drawing took me 20. fucking. years. 10 Dollars for 1 minute of animation. Oh my god my heart. It took my team 6 months and a team of 12 to make a 4 minute short. The Graphic Artist’s Guild Handbook I second this book! I’ve had it for several years now, and it’s been a HUGE help in my work as a freelance artist. It gives great advice on what to charge for different areas of art! Please remember. Your art is worth a respectable payment! Accepting ridiculously low prices actually hurts the arts/illustration/animation communities because it makes employers believe they can employ people without offering decent pay. Check the internet if you need help figuring out what you should be charging for your commissions. Invest in the books that will inform you professionally, and put your foot down if you think someone is trying to cheat you out of your time and hard work. You have a right to refuse a job, and/or request decent payment. If your employer denies a you decent pay, well then they’re probably not a very good employer. Do not undersell your skills. it is bad for the art community and you are worth more then that.
anatomicalart: briannacherrygarcia: itscourtoon: bathsabbath: thorhugs: compactcarl: egriz: im not even an artist and these prices are hurting my feelings This is what I have to dig through every time I look for new jobs to apply for. For non-artists, let’s give you a little perspective. For me, an illustration takes a bare minimum of 6 hours. Mind you, that’s JUST the drawing part. Not the research, or the communications, or gathering information. Just drawing. That’s if it’s a simple illustration. My art deco or more detailed stuff can take 20+ hours each. Even simple, cartoony things still take at least 3 hours. Let’s go with the second one. 2 illustrations for $25. Figuring 6 hours each. 12 hours total, for JUST the drawings. That’s approximately $2.08/hour. Asking these prices is an insult. But what’s even more hurtful is there are people out there that will take these jobs. Which only encourages rates like this to be acceptable. And there are people who will try to say these are just what you have to do to get started. I believed that. So my first coloring gigs were just $10/page. The day someone offered me $25/page for just flatting work, I realized just how wrong I’d been. I’m still not making the rates I’d like, but now I refuse anything below $25/page. Because there is value in my time. In any standardized industry, even ones that pay piece rate over hourly, these numbers are criminal. Do your fellow artists a favor. Never accept jobs like these. There are others that pay legitimate rates. Or at least closer to legitimate. Such baby bullshit. Don’t even get out of bed for these rates. If you are an artist who wants to make money off their art, I highly suggest you buy The Graphic Artist’s Guild Handbook. It goes in depth about copyright issues and even contains contract and model release templates. The 2013 book *I believe* states the average professional charges $72 an hour. This article calculated that to make a 40k annual salary you would need to charge about $60 per hour. After graduating from Art Center in 2012, I think I asked for somewhere between $35-45 an hour and got laughed at by multiple big name clients, which was infuriating, sadly expected, and terrifying with over $100K worth of student loans staring me in the face. If they tell you it will be “great exposure” that’s a red flag. Ask yourself how their exposure can compare to your Tumblr, Twitter, Instagram, Pinterest, Flickr and Facebook pages combined? And when you do get a decent paying gig, PROTECT YOURSELF. You have the right to negotiate and revise a contract. Do not start a job until you have a contract signed. If they don’t provide you with one, MAKE ONE. And make sure you have your bases covered. You can specify in a contract that maybe two revisions are included in your cost, and if they ask you to revise the piece more than twice, they will have to pay extra. In terms of payment schedule, I usually do the 50/50 Method (50% before, 50% after) or the 3/3/3 Method (1/3 before, 1/3 in the middle, 1/3 after all work has been received). Both of those are pretty standard in the industry, as they guarantee you will get compensated for your time, even if the job goes bad. Remember you have a skill, and you have spent time honing that skill and you deserve to be adequately paid for that time and effort. You will have clients dismiss you because, honest to God they think, “Well, I could do that if I wanted. Hell, my five year old does it now.” No they can’t, because they didn’t, they don’t, they won’t and they probably never will. And good luck hiring a five year old. They can’t keep a fucking deadline. And in a last ditch effort they’ll say, “But that drawing only took you an hour!” Son, that drawing took me 20. fucking. years. 10 Dollars for 1 minute of animation. Oh my god my heart. It took my team 6 months and a team of 12 to make a 4 minute short. The Graphic Artist’s Guild Handbook I second this book! I’ve had it for several years now, and it’s been a HUGE help in my work as a freelance artist. It gives great advice on what to charge for different areas of art! Please remember. Your art is worth a respectable payment! Accepting ridiculously low prices actually hurts the arts/illustration/animation communities because it makes employers believe they can employ people without offering decent pay. Check the internet if you need help figuring out what you should be charging for your commissions. Invest in the books that will inform you professionally, and put your foot down if you think someone is trying to cheat you out of your time and hard work. You have a right to refuse a job, and/or request decent payment. If your employer denies a you decent pay, well then they’re probably not a very good employer. Do not undersell your skills. it is bad for the art community and you are worth more then that. http://ift.tt/1wb9laL
Tuesday, August 19, 2014
Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen.
Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen. http://ift.tt/1tllqoc
Monday, August 18, 2014
Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen.
Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen. http://ift.tt/VBgjVO
Drawing from my small sketchbook. (Actually it’s clipboard.)
Drawing from my small sketchbook. (Actually it’s clipboard.) http://ift.tt/VBgl01
Pencils for page 5 for Indaa, a story for Grayhaven Comics Western/Horror anthology.
Pencils for page 5 for Indaa, a story for Grayhaven Comics Western/Horror anthology. http://ift.tt/1BvuVXI
Sunday, August 17, 2014
Sketchbook drawing of Champion Vinyl from the movie High Fidelity.
Sketchbook drawing of Champion Vinyl from the movie High Fidelity. http://ift.tt/1o45EK8
Labels:
highfidelity,
IFTTT,
johncusack,
Tumblr sketchbook
Final pencils for page 4 of Indaa for GrayHaven comics Western/Horror anthology.
Final pencils for page 4 of Indaa for GrayHaven comics Western/Horror anthology. http://ift.tt/1BrrqBw
Concept sketches of the Great Spirit for Indaa.
Concept sketches of the Great Spirit for Indaa. http://ift.tt/1oSSQpX
Labels:
grayhaven comics,
IFTTT,
Sketchbook,
Tumblr makecomics
Concept sketches of the Great Spirit for Indaa.
Concept sketches of the Great Spirit for Indaa. http://ift.tt/XsGqzO
Labels:
grayhaven comics,
IFTTT,
Sketchbook,
Tumblr makecomics
Saturday, August 16, 2014
Final pencils for page 2 of Indaa for Grayhaven Comics.
Final pencils for page 2 of Indaa for Grayhaven Comics. http://ift.tt/YiNWNH
Labels:
grayhavencomics,
IFTTT,
mangastudio,
Tumblr makecomics
Friday, August 15, 2014
Doodling while watching AKIRA.
Doodling while watching AKIRA. http://ift.tt/XoBwDO
Labels:
IFTTT,
megatokoyo,
Sketchbook,
Tumblr akira
Messing around with digital painting in manga studio makes me want to do a full color book! Or at least a painted cover.
Messing around with digital painting in manga studio makes me want to do a full color book! Or at least a painted cover. http://ift.tt/1mT1tB7
Giant robot doodles in my sketchbook.
Giant robot doodles in my sketchbook. http://ift.tt/1m3CuuU
Labels:
doodle,
giantrobot,
IFTTT,
Tumblr sketchbook
Sketchbook doodle of a giant robot.
Sketchbook doodle of a giant robot. http://ift.tt/Yfe2Be
Labels:
doodle,
giantrobot,
IFTTT,
Tumblr sketchbook
Giant robot doodle from my sketchbook.
Giant robot doodle from my sketchbook. http://ift.tt/1t5iQ5O
Labels:
doodle,
giantrobot,
IFTTT,
Tumblr sketchbook
Final pencils of page one of Indaa for GrayHaven Comics western Horror anthology.
Final pencils of page one of Indaa for GrayHaven Comics western Horror anthology. http://ift.tt/1l8MIPO
Drew this in my sketchbook while watching Ghost in the Shell yesterday.
Drew this in my sketchbook while watching Ghost in the Shell yesterday. http://ift.tt/1nW6pVi
Thursday, August 14, 2014
More loose pencils for Indaa, this is page 5. I’ve been busy today. The next page is a 2 page peyote trip.
More loose pencils for Indaa, this is page 5. I’ve been busy today. The next page is a 2 page peyote trip. http://ift.tt/1pQlc8a
Loose pencils for page 4 of Indaa.
Loose pencils for page 4 of Indaa. http://ift.tt/1oyOpqd
Labels:
grayhavencomics,
IFTTT,
mangastudio,
Tumblr makecomics
loose pencils for page 1 of INDAA from GrayHaven Comics
loose pencils for page 1 of INDAA from GrayHaven Comics http://ift.tt/1oROpAP
Labels:
grayhavencomics,
IFTTT,
mangastudio,
Tumblr makecomics
Late night sketch of Ignatius J. Reilly from A Confederacy of Dunces, my favorite book.
Late night sketch of Ignatius J. Reilly from A Confederacy of Dunces, my favorite book. http://ift.tt/1oLWimb
Wednesday, August 13, 2014
Loose roughs for my next story, Indaa a western/horror story about Indians fighting vampires!
Loose roughs for my next story, Indaa a western/horror story about Indians fighting vampires! http://ift.tt/1lWiryt
Drawing some Olde West vampires on my lunch break!
Drawing some Olde West vampires on my lunch break! http://ift.tt/1rrW3Qw
Not sure if I got across what I wanted, but this morning’s doodle my SketchBook is a perspective from a little more challenging viewpoint.
Not sure if I got across what I wanted, but this morning’s doodle my SketchBook is a perspective from a little more challenging viewpoint. http://ift.tt/1rqyx6j
Labels:
IFTTT,
perspective,
subway,
Tumblr sketchbook
Tuesday, August 12, 2014
Devilociraptor story by Patrick Barb, art by Scott Sackett for GrayHaven ‘Monsters’ anthology.
Devilociraptor story by Patrick Barb, art by Scott Sackett for GrayHaven ‘Monsters’ anthology. http://ift.tt/XfwQ3f
Sunday, August 10, 2014
Rough concept for an ad. The client was very happy.
Rough concept for an ad. The client was very happy. http://ift.tt/1oAwEpp
When I was a kid Six Flags had a island with a big skull kids could climb into.
When I was a kid Six Flags had a island with a big skull kids could climb into. http://ift.tt/XaU2PW
Saturday, August 09, 2014
weirdellis: Thumbnails of Rocket Raccoon. Flipped to study if something works better that way. I put little Xs next to the 2 I liked best.
weirdellis: Thumbnails of Rocket Raccoon. Flipped to study if something works better that way. I put little Xs next to the 2 I liked best. http://ift.tt/1vr8ZfY
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