Okc to NJ practicing with the brush pen. http://ift.tt/1tvWhWH
Tuesday, October 07, 2014
Saturday, October 04, 2014
A Deadpool page I drew to show editors at NYCC.
A Deadpool page I drew to show editors at NYCC. http://ift.tt/1xc7OOx
Labels:
comicsample,
IFTTT,
makecomics,
marvelcomics,
nycc,
Tumblr deadpool
Friday, October 03, 2014
Working on pencils samples for the con.
Working on pencils samples for the con. http://ift.tt/ZAKS0n
Thursday, October 02, 2014
Wednesday, October 01, 2014
Painting a building in photoshop for a portfolio piece.
Painting a building in photoshop for a portfolio piece. http://ift.tt/1v9lzvM
Drawing some deadpool in manga studio.
Drawing some deadpool in manga studio. http://ift.tt/YNJeaQ
Labels:
deadpool,
IFTTT,
mangastudio,
Tumblr marvelcomics
Tuesday, September 30, 2014
todayinhistory: September 30th 1955: James Dean dies On this day in 1955, the American film star James Dean died in a car crash aged just 24. His famous roles include Jim Stark in ‘Rebel Without a Cause’ and Cal Trask in ‘East of Eden’. Dean, a keen motoring enthusiast, died in a car accident which occurred on the way to a motor racing event in Salinas, California. The car he was driving at the time of the incident was his Porsche 550 Spyder which he named ‘Little Bastard’. After his death he became the first person to receive a posthumous Academy Award nomination for Best Actor. James Dean’s legend only grew upon his death and he remains a prominent cultural icon. In 1991 the American Film Institute ranked him the 18th best male movie star of all time.
todayinhistory: September 30th 1955: James Dean dies On this day in 1955, the American film star James Dean died in a car crash aged just 24. His famous roles include Jim Stark in ‘Rebel Without a Cause’ and Cal Trask in ‘East of Eden’. Dean, a keen motoring enthusiast, died in a car accident which occurred on the way to a motor racing event in Salinas, California. The car he was driving at the time of the incident was his Porsche 550 Spyder which he named ‘Little Bastard’. After his death he became the first person to receive a posthumous Academy Award nomination for Best Actor. James Dean’s legend only grew upon his death and he remains a prominent cultural icon. In 1991 the American Film Institute ranked him the 18th best male movie star of all time. http://ift.tt/1rDGNlj
Drawing some deadpool in manga studio.
Drawing some deadpool in manga studio. http://ift.tt/1qTH9Ad
Labels:
deadpool,
IFTTT,
mangastudio,
Tumblr marvelcomics
Monday, September 29, 2014
I finished INDAA for GrayHaven Comics late last night and here’s a few random pages.
I finished INDAA for GrayHaven Comics late last night and here’s a few random pages. http://ift.tt/1mITn3w
Sunday, September 28, 2014
It’s a challenge to make a patriotic hero whose costume isn’t a rip of Captain America. Here is a doodle of an attempt to nail something down for a supporting character.
It’s a challenge to make a patriotic hero whose costume isn’t a rip of Captain America. Here is a doodle of an attempt to nail something down for a supporting character. http://ift.tt/1DNvJbx
Friday, September 26, 2014
Started a new sketchbook today.
Started a new sketchbook today. http://ift.tt/1qEvYLK
Labels:
IFTTT,
neworleans,
streetcar,
Tumblr sketchbook
Thursday, September 25, 2014
Wednesday, September 24, 2014
I’ve been crazy busy lately, but I did a doodle of secret character created by Patrick Barb (it’s the dad.)
I’ve been crazy busy lately, but I did a doodle of secret character created by Patrick Barb (it’s the dad.) http://ift.tt/1u0AIl4
Tuesday, September 23, 2014
Super rush unauthorized cover for the Snakehead Fish of Central Park!
Super rush unauthorized cover for the Snakehead Fish of Central Park! http://ift.tt/1v8kHJ9
Labels:
IFTTT,
makecomics,
prontocomics,
Tumblr snakeheadfish
Friday, September 19, 2014
Thursday, September 18, 2014
Tomorrow is Friday so DL Nelson and I will record a new episode of Better Than Fiction!
Tomorrow is Friday so DL Nelson and I will record a new episode of Better Than Fiction! http://ift.tt/1miM0Ql
Inking in Manga studio. Most fun you can have without getting your fingers black.
Inking in Manga studio. Most fun you can have without getting your fingers black. http://ift.tt/1trmmK0
Tuesday, September 16, 2014
Ink doodle from my sketchbook.
Ink doodle from my sketchbook. http://ift.tt/1o0U3N1
Labels:
captainamerica,
IFTTT,
marvel,
Tumblr sketchbook
Wednesday, September 10, 2014
Lunchtime doodle. Thinking about living on NYC.
Lunchtime doodle. Thinking about living on NYC. http://ift.tt/1tycsE1
Tuesday, September 09, 2014
Penciling a side thing.
Penciling a side thing. http://ift.tt/YvqCNf
Labels:
deadpool,
IFTTT,
mangastudio,
Tumblr makecomics
Monday, September 08, 2014
This is the part in the story where the Indians take peyote, meet the great spirit and turn into werewolves!! The challenge of drawing things you’ve never thought about are why I love drawing comics!
This is the part in the story where the Indians take peyote, meet the great spirit and turn into werewolves!! The challenge of drawing things you’ve never thought about are why I love drawing comics! http://ift.tt/1qa81le
Labels:
grayhavencomics,
IFTTT,
mangastudio,
Tumblr makecomics
Deadpool from my sketchbook.
Deadpool from my sketchbook. http://ift.tt/1BnvP7G
Labels:
deadpool,
doodle,
IFTTT,
Sketchbook,
Tumblr marvel comics
Sunday, September 07, 2014
Drawing comics!
Drawing comics! http://ift.tt/1CG4cZ3
Labels:
grayhavencomics,
IFTTT,
mangastudio,
Tumblr makecomics
Tuesday, September 02, 2014
A thing I’m doing in between other things.
A thing I’m doing in between other things. http://ift.tt/1x91ivw
Saturday, August 30, 2014
Thursday, August 28, 2014
Wednesday, August 27, 2014
Doodles working out poses.
Doodles working out poses. http://ift.tt/1pjERjd
Labels:
deadpool,
IFTTT,
makecomics,
Tumblr sketchbook
Tuesday, August 26, 2014
Doodles working out poses.
Doodles working out poses. http://ift.tt/1mPSO2G
Labels:
deadpool,
IFTTT,
makecomics,
Tumblr sketchbook
Working out the physics of a truck crash during my lunch break.
Working out the physics of a truck crash during my lunch break. http://ift.tt/1ldvlNs
Page one of Indaa for GrayHaven Comics Western /Horror anthology.
Page one of Indaa for GrayHaven Comics Western /Horror anthology. http://ift.tt/1qfTyla
Labels:
grayhaven,
grayhavencomics,
IFTTT,
Tumblr makecomics
Working out the physics of a truck crash during my lunch break.
Working out the physics of a truck crash during my lunch break. http://ift.tt/1qfaad1
Sunday, August 24, 2014
Inking a page from Indaa. Manga Studio on an ASUS B121.
Inking a page from Indaa. Manga Studio on an ASUS B121. http://ift.tt/1zpoRMq
Saturday, August 23, 2014
Inking a page from Indaa. Manga Studio on an ASUS B121.
Inking a page from Indaa. Manga Studio on an ASUS B121. http://ift.tt/YO6aqA
Friday, August 22, 2014
Tonight was logo design night. These are my submissions for Hell’s Rifles, a WW2 webcomic I drew for GrayHaven Comics.
Tonight was logo design night. These are my submissions for Hell’s Rifles, a WW2 webcomic I drew for GrayHaven Comics. http://ift.tt/1qywZpk
Wednesday, August 20, 2014
anatomicalart: briannacherrygarcia: itscourtoon: bathsabbath: thorhugs: compactcarl: egriz: im not even an artist and these prices are hurting my feelings This is what I have to dig through every time I look for new jobs to apply for. For non-artists, let’s give you a little perspective. For me, an illustration takes a bare minimum of 6 hours. Mind you, that’s JUST the drawing part. Not the research, or the communications, or gathering information. Just drawing. That’s if it’s a simple illustration. My art deco or more detailed stuff can take 20+ hours each. Even simple, cartoony things still take at least 3 hours. Let’s go with the second one. 2 illustrations for $25. Figuring 6 hours each. 12 hours total, for JUST the drawings. That’s approximately $2.08/hour. Asking these prices is an insult. But what’s even more hurtful is there are people out there that will take these jobs. Which only encourages rates like this to be acceptable. And there are people who will try to say these are just what you have to do to get started. I believed that. So my first coloring gigs were just $10/page. The day someone offered me $25/page for just flatting work, I realized just how wrong I’d been. I’m still not making the rates I’d like, but now I refuse anything below $25/page. Because there is value in my time. In any standardized industry, even ones that pay piece rate over hourly, these numbers are criminal. Do your fellow artists a favor. Never accept jobs like these. There are others that pay legitimate rates. Or at least closer to legitimate. Such baby bullshit. Don’t even get out of bed for these rates. If you are an artist who wants to make money off their art, I highly suggest you buy The Graphic Artist’s Guild Handbook. It goes in depth about copyright issues and even contains contract and model release templates. The 2013 book *I believe* states the average professional charges $72 an hour. This article calculated that to make a 40k annual salary you would need to charge about $60 per hour. After graduating from Art Center in 2012, I think I asked for somewhere between $35-45 an hour and got laughed at by multiple big name clients, which was infuriating, sadly expected, and terrifying with over $100K worth of student loans staring me in the face. If they tell you it will be “great exposure” that’s a red flag. Ask yourself how their exposure can compare to your Tumblr, Twitter, Instagram, Pinterest, Flickr and Facebook pages combined? And when you do get a decent paying gig, PROTECT YOURSELF. You have the right to negotiate and revise a contract. Do not start a job until you have a contract signed. If they don’t provide you with one, MAKE ONE. And make sure you have your bases covered. You can specify in a contract that maybe two revisions are included in your cost, and if they ask you to revise the piece more than twice, they will have to pay extra. In terms of payment schedule, I usually do the 50/50 Method (50% before, 50% after) or the 3/3/3 Method (1/3 before, 1/3 in the middle, 1/3 after all work has been received). Both of those are pretty standard in the industry, as they guarantee you will get compensated for your time, even if the job goes bad. Remember you have a skill, and you have spent time honing that skill and you deserve to be adequately paid for that time and effort. You will have clients dismiss you because, honest to God they think, “Well, I could do that if I wanted. Hell, my five year old does it now.” No they can’t, because they didn’t, they don’t, they won’t and they probably never will. And good luck hiring a five year old. They can’t keep a fucking deadline. And in a last ditch effort they’ll say, “But that drawing only took you an hour!” Son, that drawing took me 20. fucking. years. 10 Dollars for 1 minute of animation. Oh my god my heart. It took my team 6 months and a team of 12 to make a 4 minute short. The Graphic Artist’s Guild Handbook I second this book! I’ve had it for several years now, and it’s been a HUGE help in my work as a freelance artist. It gives great advice on what to charge for different areas of art! Please remember. Your art is worth a respectable payment! Accepting ridiculously low prices actually hurts the arts/illustration/animation communities because it makes employers believe they can employ people without offering decent pay. Check the internet if you need help figuring out what you should be charging for your commissions. Invest in the books that will inform you professionally, and put your foot down if you think someone is trying to cheat you out of your time and hard work. You have a right to refuse a job, and/or request decent payment. If your employer denies a you decent pay, well then they’re probably not a very good employer. Do not undersell your skills. it is bad for the art community and you are worth more then that.
anatomicalart: briannacherrygarcia: itscourtoon: bathsabbath: thorhugs: compactcarl: egriz: im not even an artist and these prices are hurting my feelings This is what I have to dig through every time I look for new jobs to apply for. For non-artists, let’s give you a little perspective. For me, an illustration takes a bare minimum of 6 hours. Mind you, that’s JUST the drawing part. Not the research, or the communications, or gathering information. Just drawing. That’s if it’s a simple illustration. My art deco or more detailed stuff can take 20+ hours each. Even simple, cartoony things still take at least 3 hours. Let’s go with the second one. 2 illustrations for $25. Figuring 6 hours each. 12 hours total, for JUST the drawings. That’s approximately $2.08/hour. Asking these prices is an insult. But what’s even more hurtful is there are people out there that will take these jobs. Which only encourages rates like this to be acceptable. And there are people who will try to say these are just what you have to do to get started. I believed that. So my first coloring gigs were just $10/page. The day someone offered me $25/page for just flatting work, I realized just how wrong I’d been. I’m still not making the rates I’d like, but now I refuse anything below $25/page. Because there is value in my time. In any standardized industry, even ones that pay piece rate over hourly, these numbers are criminal. Do your fellow artists a favor. Never accept jobs like these. There are others that pay legitimate rates. Or at least closer to legitimate. Such baby bullshit. Don’t even get out of bed for these rates. If you are an artist who wants to make money off their art, I highly suggest you buy The Graphic Artist’s Guild Handbook. It goes in depth about copyright issues and even contains contract and model release templates. The 2013 book *I believe* states the average professional charges $72 an hour. This article calculated that to make a 40k annual salary you would need to charge about $60 per hour. After graduating from Art Center in 2012, I think I asked for somewhere between $35-45 an hour and got laughed at by multiple big name clients, which was infuriating, sadly expected, and terrifying with over $100K worth of student loans staring me in the face. If they tell you it will be “great exposure” that’s a red flag. Ask yourself how their exposure can compare to your Tumblr, Twitter, Instagram, Pinterest, Flickr and Facebook pages combined? And when you do get a decent paying gig, PROTECT YOURSELF. You have the right to negotiate and revise a contract. Do not start a job until you have a contract signed. If they don’t provide you with one, MAKE ONE. And make sure you have your bases covered. You can specify in a contract that maybe two revisions are included in your cost, and if they ask you to revise the piece more than twice, they will have to pay extra. In terms of payment schedule, I usually do the 50/50 Method (50% before, 50% after) or the 3/3/3 Method (1/3 before, 1/3 in the middle, 1/3 after all work has been received). Both of those are pretty standard in the industry, as they guarantee you will get compensated for your time, even if the job goes bad. Remember you have a skill, and you have spent time honing that skill and you deserve to be adequately paid for that time and effort. You will have clients dismiss you because, honest to God they think, “Well, I could do that if I wanted. Hell, my five year old does it now.” No they can’t, because they didn’t, they don’t, they won’t and they probably never will. And good luck hiring a five year old. They can’t keep a fucking deadline. And in a last ditch effort they’ll say, “But that drawing only took you an hour!” Son, that drawing took me 20. fucking. years. 10 Dollars for 1 minute of animation. Oh my god my heart. It took my team 6 months and a team of 12 to make a 4 minute short. The Graphic Artist’s Guild Handbook I second this book! I’ve had it for several years now, and it’s been a HUGE help in my work as a freelance artist. It gives great advice on what to charge for different areas of art! Please remember. Your art is worth a respectable payment! Accepting ridiculously low prices actually hurts the arts/illustration/animation communities because it makes employers believe they can employ people without offering decent pay. Check the internet if you need help figuring out what you should be charging for your commissions. Invest in the books that will inform you professionally, and put your foot down if you think someone is trying to cheat you out of your time and hard work. You have a right to refuse a job, and/or request decent payment. If your employer denies a you decent pay, well then they’re probably not a very good employer. Do not undersell your skills. it is bad for the art community and you are worth more then that. http://ift.tt/1wb9laL
Tuesday, August 19, 2014
Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen.
Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen. http://ift.tt/1tllqoc
Monday, August 18, 2014
Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen.
Ellis Goodson turned me onto the idea of drawing on a small clipboard. I added the zip ties to hold a pen. http://ift.tt/VBgjVO
Drawing from my small sketchbook. (Actually it’s clipboard.)
Drawing from my small sketchbook. (Actually it’s clipboard.) http://ift.tt/VBgl01
Pencils for page 5 for Indaa, a story for Grayhaven Comics Western/Horror anthology.
Pencils for page 5 for Indaa, a story for Grayhaven Comics Western/Horror anthology. http://ift.tt/1BvuVXI
Sunday, August 17, 2014
Sketchbook drawing of Champion Vinyl from the movie High Fidelity.
Sketchbook drawing of Champion Vinyl from the movie High Fidelity. http://ift.tt/1o45EK8
Labels:
highfidelity,
IFTTT,
johncusack,
Tumblr sketchbook
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